SDK documentation
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Cloud Save
Allows game clients to load and save player and game state.
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Economy
Allows customers to configure and publish their game economy.
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Friends
Relationships makes it quick and easy to create and update relationships and provides the tools needed to efficiently integrate standard Friends functionality into your game.
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Leaderboards
Allows game clients to submit player scores, and retrieve scores from both active leaderboards and archived leaderboard versions.
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Remote Config
Remote Config is a cloud service that allows you to tune your game design without deploying new versions of your application.
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Vivox
Voice and text comms.
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Lobby
Lobby provides a flexible system for games to enable different styles of multiplayer experiences quickly and easily.
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Matchmaker
A multiplayer service that is designed to help you create and operate multiplayer games no matter what engine you're using.
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Multiplay
A multiplayer service that enables you to manage the lifecycle of your game servers, allowing them to be allocated to matches and deallocated when no longer needed.
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Player Authentication
Player Authentication provides both anonymous and platform-specific authentication solutions.
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Player Names
Allows users to manage usernames and other text fields.