InventoryApiGetPlayerInventoryRequest
Properties
Optional Readonly After
Optional Readonly Analytics User Id
A unique string that identifies the player and is consistent across their subsequent play sessions for analytics purposes. It is the primary user identifier and it comes from the Core package.
Optional Readonly Config Assignment Hash
Configuration assignment hash that should be used when processing this request.
Optional Readonly Inventory Item Ids
List of inventory item IDs in array notation, for example, `inventoryItemIds[]=ID1&inventoryItemIds[]=ID2`.
Optional Readonly Limit
Number of items to be returned. Defaults to 20.
Readonly Player Id
ID of the player.
Optional Readonly Players Inventory Item Ids
List of `playersInventoryItemIds` in array notation, for example, `playersInventoryItemIds[]=ID1&playersInventoryItemIds[]=ID2`.
Readonly Project Id
ID of the project.
Optional Readonly Unity Installation Id
Unique identifier that identifies an installation on the client’s device. The same player can have different installationIds if they have the game installed on different devices. It is available to all Unity packages that integrate with the Services SDK Core package.
The `playersInventoryItemId` after which to retrieve the next page of balances.
InventoryApiGetPlayerInventory